Demo v2 Release


I stated last year that a big change was coming and the future of Neon Sword looked different to the version before demo v2 or promoted in videos - I'm cutting a lot of content to make the game more manageable for me as a solo dev, the story will remain the same and the open world will still be the same below are the list of changes to the game and updated in the demo -


Scope and Feature Adjustments

  • Simplified Business Management: The business simulation aspects have been scaled back to a more basic level.
  • Inventory Overhaul: The inventory system has been simplified, now utilizing a weapon wheel for easier access and management.
  • Clothing Customization: Changing outfits is now done through a selection menu available at the player's home, after purchasing clothing items from in-game stores.
  • Removal of Corporation Management: The feature allowing players to manage corporations has been removed to reduce complexity.
  • Removal of Character backgrounds: This choice is currently in debate and maybe reverted depending on feedback.
  • Camera and movement: The in-game and movement have been updated to match current trends - tank movement is no longer in-game and I've removed camera auto movement due to feedback.

Core Elements Retained

Despite these changes, the following core aspects of Neon Sword remain intact:

  • Narrative Consistency: The overarching story and its progression have not been altered.
  • Quaid City: Quaid City's open-world environment continues to be a central feature, and the full map will be available on release.

The updated demo offers:

  • Playable Missions: A selection of short missions with multiple dialogue options to influence outcomes.
  • Exploration: Access to approximately three-quarters of Quaid City, providing a substantial area for players to navigate.
  • Gameplay Duration: Around 40 minutes of gameplay spread over two in-game days.
  • Side Activities: Additional side jobs and activities to engage with beyond the main missions.

Fixes:

I think I fixed most the bugs from the last demo but if you do find any please feel free to let me know here on the steam forums or on my discord.

Thank you everyone for your patience and feedback it means a lot to me.

Thanks you
Japes
Pea Head Games

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